Tag: 3d

DirectX with Windows 7 Support

September 19, 2009 by Jason

The latest updates to DirectX resources from Microsoft have been tailored to the most recent iteration of the Windows client. In this regard, the Redmond company revealed that both DirectX End-User Runtimes (August 2009) and the DirectX End-User Runtime Web Installer come with support for Windows 7. Earlier this month, the software giant made available an update for the DirectX Software Development Kit (SDK) bringing to the table Direct3D 11, DXGI 1.1, Direct2D, and DirectWrite. The August 2009 (even though it was released in mid-September) DirectX SDK enables developers to build and distribute Direct3D 11 programs designed to play nice with DirectX 11 not only in Windows 7 but also in Windows Vista.

DirectX End-User Runtime Web Installer – “provides updates to 9.0c and previous versions of DirectX — the core Windows technology that drives high-speed multimedia and games on the PC. Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs,” Microsoft noted. Read More»

DirectX 11 Resources for Windows 7 and Vista

September 11, 2009 by Jason

Microsoft has made available for download updated DirectX 11 resources tailored to Windows 7 and Windows Vista, but also additional Windows client and server operating systems. According to the Redmond-based company, the refreshed DirectX 11 release brings to the table the RTM version of Direct3D. Essentially, what it is offering is an update for the DirectX software development kit. Developers are free to grab the SDK via the Microsoft Download Center since September 8, 2009.

“The August 2009 DirectX SDK contains the first official release of the DirectX developer resources for Direct3D 11, DXGI 1.1, Direct2D, and DirectWrite. Developers can now publish and distribute Direct3D 11 applications and games that leverage all of the software and hardware features of DirectX 11 in Windows 7 and Windows Vista,” Microsoft noted. “ll headers, import libraries, and symbol files (.pdb files) are no longer marked as beta with the ‘_beta’ suffix and now link to the RTM versions of the runtimes. In addition, the HLSL compiler features for Direct3D 11 are now of release quality. The beta DLLs are no longer available in the DirectX SDK.”

With the August 2009 DirectX Software Development Kit update, Microsoft is offering developers the new Effects runtime for Direct3D 11. Read More»

Windows 7 RTM Code Pack

August 10, 2009 by Jason

Following the release of the gold build of Windows 7 via MSDN and TechNet, Microsoft has now made available for download Windows 7 Code Pack 1.0. Version 1.0 of the Windows API Code Pack for Microsoft .NET Framework is designed to integrate with the RTM release of Windows Vista’s successor. Subscribers of both MSDN and TechNet can already download and install the final version of Windows 7 since the end of the past week. Now developers looking to start building applications for Windows 7 RTM can also grab Windows API Code Pack for Microsoft .NET Framework, but without the restrictions set in place by the MSDN or TechNet subscriptions.

“The Windows API Code Pack for Microsoft .NET Framework provides support for various features of Windows 7 and previous releases of that operating system. The Code Pack has reached version 1.0 and has been published on Code Gallery,” revealed Charlie Calvert, Microsoft C# community program manager.

According to Microsoft, Windows 7 RTM Code Pack 1.0 “provides a source code library that can be used to access some new Windows 7 features (and some existing features of older versions of Windows operating system) from managed code. These Windows features are not available to developers today in the .NET Framework.” Read More»

Windows 7 Direct3D 11

March 24, 2009 by Jason

Microsoft has refreshed its lineup of DirectX offerings at the start of this week, and the company is by no means shy of focusing the spotlight on the evolution of the graphics technology as Windows 7 is contouring. The software giant is offering fresh Technical Previews of Direct2D, DirectWrite, and DXGI 1.1, but also a new TP release of Windows 7/Direct3D 11. The components are available for download as an integral part of the March 2009 iteration of the DirectX Software Development Kit, which is accompanied by the DirectX End-User Runtimes (March 2009) and the DirectX End-User Runtime Web Installer. Microsoft delivered the first taste of Windows 7 DirectX 11 through the SDK back in November 2008.

Obviously the releases are aimed at a professional audience. Developers will be able to leverage the latest release of the SDK, combining the DirectX Runtime and additional software designed to permit the building of DirectX compliant solutions. With the March 2009 DirectX update, Microsoft has refreshed the tools and utilities included with the software development kit, but also the code samples, documentation, and the 32-bit and 64-bit runtime debug files. Read More»

Windows Vista Gaming Tips

January 14, 2009 by Jason

Update Vista’s DirectX9 files for better game compatibility

One of the fixes for getting games to run in Vista that do not normally (such as FEAR and 3Dmark06 as two examples) is relatively simple. These games require the latest version of Directx 9. Vista does not actually contain a full installation of Directx 9, just some elements for compatibility purposes. So, install Directx 9.

To install Directx 9c on Windows Vista:

step 1: Download the latest DirectX 9 redistributable file from Microsoft.com here.

step 2: Unzip the file into a folder on your desktop or in your documents.

step 3: Run the DXSETUP file.

step 4: You can delete the folder after the install has finished.
Read More»

DirectX 11 for Windows 7 and Vista SP1

November 12, 2008 by Jason

With Windows 7 pre-Beta Build 6801 out of Redmond, it was only natural that DirectX 11 would follow. And this is precisely what happened. Having served Milestone 3 Build of the next iteration of the Windows client, Microsoft is also moving forward with the graphics technology included by default with the operating system. The transition from Vista to Windows 7 is synonymous with the evolution from DirectX 10.1 (in Vista SP1) to DirectX 11. At this point in time, the first taste of the next version of the DirectX suite of multimedia application programming interfaces (APIs), namely DirectX 11, is available for download via the November 2008 DirectX Software Development Kit.

“Included in the November 2008 DirectX SDK is a technical preview of Direct3D 11 and associated components and tools. Direct3D 11 is an update to Direct3D 10.1 enabling new hardware features as well as improving the breadth of configurations supported by Direct3D. As such, Direct3D 11 enables developers to create applications and games that work on Direct3D 10, Direct3D 10.1, and Direct3D 11 hardware when it becomes available. With the addition of WARP and Direct3D 10 Level 9, Direct3D 10.1 and Direct3D 11 have the ability to target fast software rasterization and Direct3D 9 hardware,” Microsoft revealed. Read More»

What Else is New in Windows Vista SP1?

December 15, 2007 by Jason

The big news about Windows Vista SP1, whose Release Candidate became public a couple of days ago, is its improved performance and reliability, thanks to over 400 hotfixes and updates. However, that’s only part of the story.

New Hardware Support

Windows Vista SP1 includes

* Support for GPUs supporting DirectX 10.1, which improves 3D rendering Read More»

Pimp Your Windows Vista with 4 Visual Tweaks

September 08, 2007 by Jason

Windows Vista is without a doubt the most user experience oriented operating system ever to come out of Redmond. Windows Aero, although not as revolutionary and innovative as Microsoft is applauding it to be, is a new design in terms of graphical user interface and a divergent visual perspective in comparison to Vista’s successor, Windows XP, for that matter. And in addition to the graphical UI, Microsoft has also revamped the logon process. Microsoft failed to deliver the same volume of eye candy to the logon visuals as it did to Windows Aero, but in terms of small details, it really hits the spot.

And speaking of small details, there are a couple of visual tweaks delivered by Andreas Verhoeven, that will really serve to pimp up your desktop. In the screenshots included at the bottom you will be able to observe the details added through the deployment of Glass Toasts, Thumbnail Sizer and 3D User Picture. Trust me, it’s the little things that count, and Verhoeven simply took a few basic elements of Vista and tweaked them. Read More»

Animate your Start Menu user picture

August 25, 2007 by Jason

In early builds of Windows Vista, testers were shown a new 3D interface powered by the Windows Presentation Foundation (WPF) that was filled with animations of all sorts. This interface was very cool looking. However, because of delays, Microsoft had to cut the use of WPF in the UI and most of the “WOW” was removed.

Thankfully, there are some very talented developers out there that have made utilities to bring back the excitement of the cut features. The one I am covering in this article, is the animated user picture shown on the Start Menu.

Using a great utility called 3D User Picture, you can easily make your start menu look just like the video above. Read More»

Dell Needs Better Linux Drivers

July 27, 2007 by Jason

Dell Inc. has recently started gaining some popularity as a company very fond of the Linux operating systems. The story started with Dell’s nice initiative of answering the users who demanded some Linux-based products on IdeaStorm forum. At that time, Dell announced the four Ubuntu-based systems which addressed the open source fans.

Soon after that, Dell was to add two other systems to this catchy offer and then announced they’re trying to develop a strategy for distributing them outside the United Stated too. After such offer, Read More»