Tag: directx sdk
September 19, 2009 by
Jason
The latest updates to DirectX resources from Microsoft have been tailored to the most recent iteration of the Windows client. In this regard, the Redmond company revealed that both DirectX End-User Runtimes (August 2009) and the DirectX End-User Runtime Web Installer come with support for Windows 7. Earlier this month, the software giant made available an update for the DirectX Software Development Kit (SDK) bringing to the table Direct3D 11, DXGI 1.1, Direct2D, and DirectWrite. The August 2009 (even though it was released in mid-September) DirectX SDK enables developers to build and distribute Direct3D 11 programs designed to play nice with DirectX 11 not only in Windows 7 but also in Windows Vista.
DirectX End-User Runtime Web Installer – “provides updates to 9.0c and previous versions of DirectX — the core Windows technology that drives high-speed multimedia and games on the PC. Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs,” Microsoft noted. Read More»
Posted in Windows 7 | No Comments »
September 11, 2009 by
Jason
Microsoft has made available for download updated DirectX 11 resources tailored to Windows 7 and Windows Vista, but also additional Windows client and server operating systems. According to the Redmond-based company, the refreshed DirectX 11 release brings to the table the RTM version of Direct3D. Essentially, what it is offering is an update for the DirectX software development kit. Developers are free to grab the SDK via the Microsoft Download Center since September 8, 2009.
“The August 2009 DirectX SDK contains the first official release of the DirectX developer resources for Direct3D 11, DXGI 1.1, Direct2D, and DirectWrite. Developers can now publish and distribute Direct3D 11 applications and games that leverage all of the software and hardware features of DirectX 11 in Windows 7 and Windows Vista,” Microsoft noted. “ll headers, import libraries, and symbol files (.pdb files) are no longer marked as beta with the ‘_beta’ suffix and now link to the RTM versions of the runtimes. In addition, the HLSL compiler features for Direct3D 11 are now of release quality. The beta DLLs are no longer available in the DirectX SDK.”
With the August 2009 DirectX Software Development Kit update, Microsoft is offering developers the new Effects runtime for Direct3D 11. Read More»
Posted in Software, Windows 7, Windows Vista | 2 Comments »
Microsoft has refreshed its lineup of DirectX offerings at the start of this week, and the company is by no means shy of focusing the spotlight on the evolution of the graphics technology as Windows 7 is contouring. The software giant is offering fresh Technical Previews of Direct2D, DirectWrite, and DXGI 1.1, but also a new TP release of Windows 7/Direct3D 11. The components are available for download as an integral part of the March 2009 iteration of the DirectX Software Development Kit, which is accompanied by the DirectX End-User Runtimes (March 2009) and the DirectX End-User Runtime Web Installer. Microsoft delivered the first taste of Windows 7 DirectX 11 through the SDK back in November 2008.
Obviously the releases are aimed at a professional audience. Developers will be able to leverage the latest release of the SDK, combining the DirectX Runtime and additional software designed to permit the building of DirectX compliant solutions. With the March 2009 DirectX update, Microsoft has refreshed the tools and utilities included with the software development kit, but also the code samples, documentation, and the 32-bit and 64-bit runtime debug files. Read More»
Posted in Software, Windows 7 | 2 Comments »
November 12, 2008 by
Jason
With Windows 7 pre-Beta Build 6801 out of Redmond, it was only natural that DirectX 11 would follow. And this is precisely what happened. Having served Milestone 3 Build of the next iteration of the Windows client, Microsoft is also moving forward with the graphics technology included by default with the operating system. The transition from Vista to Windows 7 is synonymous with the evolution from DirectX 10.1 (in Vista SP1) to DirectX 11. At this point in time, the first taste of the next version of the DirectX suite of multimedia application programming interfaces (APIs), namely DirectX 11, is available for download via the November 2008 DirectX Software Development Kit.
“Included in the November 2008 DirectX SDK is a technical preview of Direct3D 11 and associated components and tools. Direct3D 11 is an update to Direct3D 10.1 enabling new hardware features as well as improving the breadth of configurations supported by Direct3D. As such, Direct3D 11 enables developers to create applications and games that work on Direct3D 10, Direct3D 10.1, and Direct3D 11 hardware when it becomes available. With the addition of WARP and Direct3D 10 Level 9, Direct3D 10.1 and Direct3D 11 have the ability to target fast software rasterization and Direct3D 9 hardware,” Microsoft revealed. Read More»
Posted in Windows 7, Windows Vista | 4 Comments »
November 06, 2008 by
Jason
The Games for Windows Branding tool is one of the evolved aspects of the DirectX software development kit launched on November 5, 2008 for a variety of Windows releases, including Windows Vista Service Pack 1 and Windows XP Service Pack 3.
The November 2008 DirectX SDK delivers the Runtime, along with the additional software (updates to tools, utilities, samples, documentation, and runtime debug files) set up to enable developers to create content compliant with DirectX. Both the 32-bit and 64-bit versions of Windows are covered by the DirectX SDK update.
The November 2008 DirectX SDK has taken the Games for Windows Branding tool (offered initially in the August 2008 release of the SDK) to the next level. “This tool helps developers and publishers test their compliance against the Games for Windows technical requirements and test requirements,” revealed Microsoft. Read More»
Posted in Windows Vista, Windows XP | No Comments »
New DirectX downloads are available for a range of Windows operating systems, including Windows Vista Service Pack 1 and Windows XP Service Pack 3. The August 2008 DirectX Software Development Kit and DirectX End-User Runtime Web Installer went live on the Microsoft Download Center this past week. In addition to the 32-bit and 64-bit editions of Vista RTM, SP1, as well as XP SP2 and SP3, x86 and x64 versions of DirectX End-User Runtime and SDK Available (August 2008) have also been delivered for Windows 2000, Windows Server 2003, and Windows Server 2008.
“The Microsoft DirectX End-User Runtime provides updates to 9.0c and previous versions of DirectX the core Windows technology that drives high speed multimedia and games on the PC. Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs,” Microsoft revealed in the description of the DirectX End-User Runtime Web Installer. Read More»
Posted in Software | 6 Comments »