Tag: performance enhancements

Windows 7 RTM Code Pack

August 10, 2009 by Jason

Following the release of the gold build of Windows 7 via MSDN and TechNet, Microsoft has now made available for download Windows 7 Code Pack 1.0. Version 1.0 of the Windows API Code Pack for Microsoft .NET Framework is designed to integrate with the RTM release of Windows Vista’s successor. Subscribers of both MSDN and TechNet can already download and install the final version of Windows 7 since the end of the past week. Now developers looking to start building applications for Windows 7 RTM can also grab Windows API Code Pack for Microsoft .NET Framework, but without the restrictions set in place by the MSDN or TechNet subscriptions.

“The Windows API Code Pack for Microsoft .NET Framework provides support for various features of Windows 7 and previous releases of that operating system. The Code Pack has reached version 1.0 and has been published on Code Gallery,” revealed Charlie Calvert, Microsoft C# community program manager.

According to Microsoft, Windows 7 RTM Code Pack 1.0 “provides a source code library that can be used to access some new Windows 7 features (and some existing features of older versions of Windows operating system) from managed code. These Windows features are not available to developers today in the .NET Framework.” Read More»

Windows XP and Vista: The Benchmark Rundown

March 04, 2008 by Jason

Is Windows Vista Faster Than XP?
Our Windows Vista coverage began with a hands-on diary by MobilityGuru’s Barry Gerber, followed by an assessment of gameplay under Windows Vistaby graphics presidente Darren Polkowski, as well as a complete feature rundown of Vista. Barry took the new operating system and its look & feel with a grain of salt, while Darren was disappointed because OpenGL support was dropped along the way, meaning that Windows Vista currently offers horrible performance for graphics applications utilizing the Open Graphics Library.

We are sure that mainstream users will appreciate the improved usability of Windows Vista, and the average office/multimedia user will likely never notice the lack of OpenGL. However, a chapter on the overall performance of Windows Vista requires more dedication. In particular, two things require an in-depth analysis: Read More»