Tag: Redmond

Linux Integration Components for Windows Server 2008 Hyper-V R2

February 24, 2010 by Jason

With the landmark alliance inked with Novell in 2006, Microsoft stepped up its game of supporting customers with heterogeneous environments in which Windows and Linux were running side by side. The Microsoft and Novell Windows and Linux interoperability and support broad collaboration agreement covered Windows Server and SUSE Linux, but since them the Redmond company has also worked to support Red Hat customers.

The Linux Integration Components for Windows Server 2008 Hyper-V R2 are designed to provide a collection of drivers designed to enable synthetic device support in Linux OS virtual machines running under the software giant’s hypervisor role in Windows Server 2008 R2.

“We are excited to announce the availability of Linux integration components for Red Hat Enterprise Linux (RHEL 5.2, 5.3, and 5.4) which provides synthetic network and storage drivers enabling RHEL to work with the optimized devices provided by Hyper-V.

We’ve already submitted these drivers to the upstream Linux kernel in July 2009, and are looking forward to these being integrated with a future version of RHEL,” revealed Mike Sterling, Hyper-V program manager, Microsoft.

According to Sterling, Hyper-V customers that rely on virtual machines with open source platforms from both Novell and Red Hat will be able to enjoy the same level of performance for Red Hat Enterprise Linux guests, as for SUSE Linux Enterprise Server. The Integration Components need to be installed on the virtualized copy of Linux running in Hyper-V. Read More»

DirectX 11 for Windows 7 and Vista SP1

November 12, 2008 by Jason

With Windows 7 pre-Beta Build 6801 out of Redmond, it was only natural that DirectX 11 would follow. And this is precisely what happened. Having served Milestone 3 Build of the next iteration of the Windows client, Microsoft is also moving forward with the graphics technology included by default with the operating system. The transition from Vista to Windows 7 is synonymous with the evolution from DirectX 10.1 (in Vista SP1) to DirectX 11. At this point in time, the first taste of the next version of the DirectX suite of multimedia application programming interfaces (APIs), namely DirectX 11, is available for download via the November 2008 DirectX Software Development Kit.

“Included in the November 2008 DirectX SDK is a technical preview of Direct3D 11 and associated components and tools. Direct3D 11 is an update to Direct3D 10.1 enabling new hardware features as well as improving the breadth of configurations supported by Direct3D. As such, Direct3D 11 enables developers to create applications and games that work on Direct3D 10, Direct3D 10.1, and Direct3D 11 hardware when it becomes available. With the addition of WARP and Direct3D 10 Level 9, Direct3D 10.1 and Direct3D 11 have the ability to target fast software rasterization and Direct3D 9 hardware,” Microsoft revealed. Read More»