Windows Vista: Tips, Tricks And Rib-Ticklers
I’ve recently written an essay that discusses the impact Windows Vista will have on semiconductor suppliers to the PC ecosystem; both in PCs themselves and in tethered peripherals and LAN peers. When it’s published, I’ll give you a heads-up here in this blog, and I’ll welcome your feedback.
However, in the process of researching it, I collected an assortment of Vista suggestions that I thought you might find useful nearer-term. First off, however, a welcome update. Back in October of 2005, I alerted you to Microsoft’s then-plan to offer a degraded OpenGL graphics API experience under Windows Vista.
If software vendors wanted their products to run in the full Aero GUI, they were restricted to now-obsolete and extension-less OpenGL v1.4, which operated through a performance-sapping Direct3D intermediary translation layer.
If, on the other hand, a vendor wanted to be able to exploit newer OpenGL revisions (currently at v2.10), along with vendor-proprietary extensions, their ICD (installable client driver) would only be able to run full-screen and would otherwise disable Vista’s Desktop Window Manager.
Tags: aero, desktop_window, direct3d, ecosystem, intermediary, lan, on_semiconductor, opengl_graphics_api, peers, peripherals, proprietary_extensions, semiconductor_suppliers, Software, Windows, windows vista






























